How to Create Quest: Type ::quests Click Create Quest. View attachment 1447 How to spawn npcs: Either you need Quest manager or administrator. Ask Kit or Phil for Quest manager. Type ::npc. I just typed "Hans" View attachment 1475 Examine the npc. You can change its name, combat level, or make it stand still. View attachment 1476 How to make 1st stage: Find your quest using Next button, and click your quest. (Use ::quests to see next button) View attachment 1452 Click edit quest. This brings you to the quest's stages. View attachment 1448 Click anywhere on the interface to add a stage. View attachment 1451 Add your first stage. View attachment 1449 Type your first hint for your quest. Include the location and name of npc. View attachment 1450 Click the stage you created. View attachment 1453 Click edit stage. View attachment 1455 Click add part. View attachment 1456 Talk to your npc. (Hint: Parts include talking to npc, clicking on object, clicking on inventory item, killing npc) View attachment 1457 Click No (just this stage). This means the dialogue will only happen during the first stage of the quest. View attachment 1458 Click add action. (Hint: Actions include talking / giving items / teleporting) View attachment 1459 Click NPC Message. Then type your dialogue, like "Would you like a quest?". View attachment 1460 As you can see, we have a back and forth npc and player dialogue. View attachment 1462 You can add a wide variety of actions, like giving items and taking items. We're going to have Xuan give a Tattered scroll. Use itemdb.biz or ::getid (name) to get item ids. View attachment 1461 Click "special item" if the item is unique. If it is a common item, like a bucket, then click "not a special item". Tattered scroll is unique, so we click "special item". View attachment 1463 Now we will add teleport action. 1st you need to go to the location and type ::coords. View attachment 1465 Then reopen the ::quests, and add Teleport action (3rd page). You can click an empty slot on the interface to open this chat dialogue. View attachment 1464 When it asks for z. You must enter 1 instead of 0. 1 = ground floor. 2 = 2nd floor, 3 = 3rd floor, 4 = 4th floor, View attachment 1466 As you can see. We have the "teleport action". But I've also put a "Quest Progress". This moves the player from stage 1 to stage 2. View attachment 1467 Now for stage 2. We will write a hint like "Bring the Tattered scroll to Hans in Lumbridge." View attachment 1449 Add dialogue and add "Take item" to take the tattered scroll. Then click "It's Required". View attachment 1472 As you can see, there is a dialogue between the player and Hans. It takes the Tattered Scroll from the player. Remember to put "Quest Progress" so that it moves to stage 3. Stage 3 is quest completed. View attachment 1473 Add "Quest Completed" for the last stage. View attachment 1469 Now the quest can be completed. View attachment 1474 Navigation: You can easily return to the last interface you were in by clicking "Return". View attachment 1470 Also, clicking the back button will return you to the previous interface. View attachment 1471 There are a LOT of different interfaces. They are ordered like this: Quest > Stage > Part > Actions Parts include talking to npcs, clicking on objects, clicking on inventory items, and killing npcs. Basically parts = triggers. For example, talking to Hans will trigger a dialogue. You can also make an npc death trigger a dialogue. Actions include teleports, dialogue, giving an item, receiving an item. How to add npc death: If you want to give an item for killing an npc, or move the player further in the quest after killing an npc, then follow this tutorial. First, attack the npc you want. Don't kill it. Make sure you have auto-retaliate enabled. View attachment 1477 Hide from the npc, then open ::quests. View attachment 1478 Go to the stage you want, and click add part. View attachment 1479 Let auto-retaliate kill the npc. Click no (just this stage). View attachment 1458 As you can see, kill goblin is now in the quest View attachment 1480 How to edit quest points: Talk to administrator.